Nota
Fare clic qui per scaricare il codice di esempio completo
Torta filtro SVG #
Dimostrare gli effetti di filtraggio SVG che potrebbero essere utilizzati con Matplotlib. Il codice di disegno del grafico a torta è preso in prestito da pie_demo.py
Nota che gli effetti di filtraggio sono efficaci solo se il tuo renderer SVG lo supporta.
Saving 'svg_filter_pie.svg'
import io
import xml.etree.ElementTree as ET
import matplotlib.pyplot as plt
from matplotlib.patches import Shadow
# make a square figure and axes
fig = plt.figure(figsize=(6, 6))
ax = fig.add_axes([0.1, 0.1, 0.8, 0.8])
labels = 'Frogs', 'Hogs', 'Dogs', 'Logs'
fracs = [15, 30, 45, 10]
explode = (0, 0.05, 0, 0)
# We want to draw the shadow for each pie but we will not use "shadow"
# option as it doesn't save the references to the shadow patches.
pies = ax.pie(fracs, explode=explode, labels=labels, autopct='%1.1f%%')
for w in pies[0]:
# set the id with the label.
w.set_gid(w.get_label())
# we don't want to draw the edge of the pie
w.set_edgecolor("none")
for w in pies[0]:
# create shadow patch
s = Shadow(w, -0.01, -0.01)
s.set_gid(w.get_gid() + "_shadow")
s.set_zorder(w.get_zorder() - 0.1)
ax.add_patch(s)
# save
f = io.BytesIO()
plt.savefig(f, format="svg")
# Filter definition for shadow using a gaussian blur and lighting effect.
# The lighting filter is copied from http://www.w3.org/TR/SVG/filters.html
# I tested it with Inkscape and Firefox3. "Gaussian blur" is supported
# in both, but the lighting effect only in Inkscape. Also note
# that, Inkscape's exporting also may not support it.
filter_def = """
<defs xmlns='http://www.w3.org/2000/svg'
xmlns:xlink='http://www.w3.org/1999/xlink'>
<filter id='dropshadow' height='1.2' width='1.2'>
<feGaussianBlur result='blur' stdDeviation='2'/>
</filter>
<filter id='MyFilter' filterUnits='objectBoundingBox'
x='0' y='0' width='1' height='1'>
<feGaussianBlur in='SourceAlpha' stdDeviation='4%' result='blur'/>
<feOffset in='blur' dx='4%' dy='4%' result='offsetBlur'/>
<feSpecularLighting in='blur' surfaceScale='5' specularConstant='.75'
specularExponent='20' lighting-color='#bbbbbb' result='specOut'>
<fePointLight x='-5000%' y='-10000%' z='20000%'/>
</feSpecularLighting>
<feComposite in='specOut' in2='SourceAlpha'
operator='in' result='specOut'/>
<feComposite in='SourceGraphic' in2='specOut' operator='arithmetic'
k1='0' k2='1' k3='1' k4='0'/>
</filter>
</defs>
"""
tree, xmlid = ET.XMLID(f.getvalue())
# insert the filter definition in the svg dom tree.
tree.insert(0, ET.XML(filter_def))
for i, pie_name in enumerate(labels):
pie = xmlid[pie_name]
pie.set("filter", 'url(#MyFilter)')
shadow = xmlid[pie_name + "_shadow"]
shadow.set("filter", 'url(#dropshadow)')
fn = "svg_filter_pie.svg"
print(f"Saving '{fn}'")
ET.ElementTree(tree).write(fn)